This is a guide for Titan Quest Warfare Mastery. Of course the mastery build depends on the second mastery as well, but we will try to give some general tips that fit every class associated with the Warfare Mastery. Warfare is a melee oriented mastery, featuring dual wielding, high build-up dps and auto-attacks. The main attributes you must use are Strength and Dexterity. Keep in mind that you must always have decent HP, defense and resistances as a Warfare Mastery user especially in solo. Now let’s get to a more detailed analysis about this mastery’s spells and passives.

Tier 1

  • Weapon Training 6/6 : A must have melee talent giving you attack speed and flat offensive ability.
  • Battle Rage 12/12 : Basic damage enhancing proc, extremely useful with high attack speed.
  • Onslaught 8/8 : Your main damage build-up, replaces your auto-attacks.

Tier 2

  • Dual Wield 1/6 : At least one point here to allow the dual wielding, one of the most powerful passives in the game. I’m not totally sure if you should invest more points here.
  • Dodge Attack 8/8 : Warfare’s basic defense talent, allowing you to withstand more punishment.
  • Ignore Pain 6/6 : Your auto-attacks will now build-up some defenses as well.
  • War Horn 1/10 : A small melee AoE stun. If you want you can max it for greater value.

Tier 3

  • Hew 6/6 : One of the best damage procs.
  • Battle Standard 10/10 : Insane buff value when in group, giving you a very powerful cooldown spell.
  • War Wind 1/6 : A simple charge, good for closing the distance. There is no real need to max it.
  • War Horn 1/10 : A small melee AoE stun. If you want you can max it for greater value.

Tier 4

  • Hamstring 6/6 : Good debuff, reduces the defenses of the enemies when you auto-attack them.

Tier 5

  • Triumph 6/6 : Your banner will now debuff enemies as well.
  • Doom Horn 1/6 : War Horn will now debuff on top of the stuning. You can max it if you choose to max War Horn as well.

Tier 6

  • Tumult 6/6 : Decent stun aoe proc.
  • Aldor 6/6 : Your auto-attacks will temporary increase your movement and attack speed.

Honorable Mentions

  • Tier 7 Slam : Good active spell if you invest deep into Warfare.
  • Tier 3 Crushing Blow : An extra burst of damage if you max it.
  • Tier 6 Ancestral Horn: A mediocre summoning spell.

I main Assassin, Warden in Legendary, Elementalist in Epic and Runesmith in Hardcore. If you want to play together or for any suggestions / questions you can always find me on Steam. If you are new to the game, you can also read our Titan Quest pocket review.

Foivos Karkanis

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