Assassin’s Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the 11th major installment, and 21st overall in the Assassin’s Creed series and the successor to 2017’s Assassin’s Creed Origins. Ubisoft’s latest Assassin’s Creed title was released worldwide for Microsoft Windows, PlayStation 4, Xbox One, and (in Japan only) for Nintendo Switch on October 5, 2018, with a Stadia version launching alongside the service in 2019.
The game is set in 431 BC, four hundred years before the events of Assassin’s Creed Origins. It recounts a secret mythological history set during the Peloponnesian War, which was fought between the city-states of Greece. The player takes on the role of a mercenary and is able to fight for the Delian League, led by Athens, or the Peloponnesian League, led by Sparta.
The game’s main storyline has the player character attempting to restore their fractured family after they and their siblings were thrown off a cliff in their youth and left for dead by their father by the command of the Spartan oracle. Parallel quest lines deal with the extirpation of a malign cult spanning the Greek world, and the discovery of artifacts and monsters from Atlantean times. As with previous games in the series, Odyssey features a narrative set in the modern-day and follows Layla Hassan, who was introduced in Assassin’s Creed Origins.
Starting from Origins, Assassin’s Creed latest games are very close to becoming pure RPGs. A wide variety of items, rarities, complete experience system and the “farming” mechanic are some of the concepts that we can meet in the franchise lately. Assassin’s Creed Odyssey is no different. The title features an infinite amount of items, stats and builds for your character. Despite it’s linear main story mode, the game is an open world RPG with countless of side quests, challenges, naval battles and infiltrations.
Let’s start with the combat system. In my opinion, it holds many similarities with Souls titles but in a simpler way. You can move to any direction freely, you can dash-dodge, parry and even roll. You also have a light attack, a heavy one and a block mechanic at your disposal. The main difference comes with the experience system. While a skilled Souls player can down any enemy if he is skilled enough, Assassin’s Creed enemies will never be defeated if you are not close to their level. The same goes for lower level opponents that can be one-shotted even with a careless approach, if the level difference is big enough.
The map is gigantic and as a Greek I can assure you that it is pretty accurate. In there you can easily search for your next quest in the campaign or you can spend hours doing side activities like conquering Forts, killing Cultists (ancestors of the Templars for the Assassin’s Creed fans), doing Side Quests, hunting for Bounties or simply enjoying the amazing world that Ubisoft has created. Naval battles and ship customization are also important elements of the game and although they are decent, I don’t find them appealing.
On a side note, Odyssey has a new feature that ranks your hero among other mercenaries. When you commit a crime like killing innocent townsfolk or stealing, a bounty will be set for your head. This bounty kinda works like GTA wanted-stars and will increase if you continue to disobey the laws. You can get rid of your bounty by paying, laying a low profile for a while or tracking and killing the man that set the bounty.
The basic means of transportation are your horse and your feet for smaller distances. If you plan on making a big trip though, Fast-Travel locations are spread all over the map. Keep in mind that you have to synchronize these locations first in order to be able to return to them later in the game. Swimming is also an option but for navigating from island to island and in the open sea, your trireme Adestria might come in handy.
Graphics / Sound
Probably in the Top 5 of the most beautiful graphics I’ve ever seen in a game until the time of this review. Ancient Greece is more realistic than ever and it is clear that the developers have done their research and consulted many history books in order to achieve that amazing result. Cities, villages, NPCs, everything contributes, down to the last detail, towards creating a unique “Golden Age” atmosphere.
Odyssey’s soundtrack is composed by Alexis Smith and Joe Henson, a duo with background in commercial music and soundtrack production in games. Ambient sound has an uncommon feel, one that perfectly fits the time period and setting. As the world itself was split up into different regions like Attica and the Peloponnese, the composers focused down on each of these regions and gave them certain musical characteristics. In addition, there is voice acting in every character of the game, even in they are not part of the plot.
To be honest, while the title is above average in every field, it does not feature any groundbreaking ideas. In terms of customization and gameplay it is identical with Assassin’s Creed Origins with some added options for open-world activities. The trump card of Odyssey are it’s extremely stunning graphics that compose an amazing “Ancient Greece” experience.
The main story takes around 40 hours to complete, the main+extra 78 hours and the completionist 123 hours. The game allows you to disable quest help-indicators, aiming in a more hardcore and old-school playthrough, where you will be called to read carefully every quest and memorize some parts of the map.
Countless open-world activities
Mediocre combat system for a game of that caliber
The story of Layla Hassan in the modern-day is pretty boring
Primary Version Tested: PS4