We’ve written all the information that we managed to find online, in this article. We will keep it updated through the next months. This article will be covering everything regarding Assassin’s Creed Valhalla until its release date.
The Setting and Protagonist
As you may already know, Assassin’s Creed Valhalla is a Viking-themed title set in England of (approx) 850 A.D. We will be playing as a Norse Raider, leader of a Viking guild, named Eivor. Eivor can be either a man or a woman and there will not be an option for two different characters. Assassin’s Creed Odyssey allowed you to choose to play as siblings Kassandra or Alexios, and their stories wove together in a very interesting way.
According to Ubisoft though, Kassandra was the canon character in the wider fiction, but not necessarily in the game. Narrative director Darby McDevitt assured the franchise’s fans on Twitter that both choices are canon, and he teased that the studio pulled off a trick to allow this to make sense. According to Darby, they are not going to spoil how they managed that trick until we play the game.
We can’t be certain about the launch date yet, but, according to the developers, it is coming on a holiday of 2020. However, over on Amazon Germany, according to ComicBook, the companion book for Assassin’s Creed Valhalla has been listed with a release date of November 17, 2020. Usually, Assassin’s Creed companion books come out within a few weeks of the game itself. (or at least, this was the case with Origins, where the book came out 17 days before the game, and Odyssey, where the book came out 25 days after the game).
You will not be able to find Assassin’s Creed Valhalla on Steam, at least not at the release date. Ubisoft plans on releasing more games on the Epic Store for the time being. Assassin’s Creed Valhalla is coming to PS4, Xbox One, PS5, and Xbox Series X as well. You can pre-order it on Amazon if you wish, but for PC, the game will be exclusive to the Epic Games Store and Uplay Platform.
[UPDATE 1 – 16/5/2020]
The Assassin’s Creed Valhalla release date recently appeared on Amazon Italy, but was quickly removed.
A Reddit user noticed that, over Amazon Italy, there has been an accidental listing of an Assassin’s Creed Valhalla with release date. As you can see from the photo below, the release date was originaly posted for October 15 but when they realized their mistake they changed it to December 31, likely because that’s the last day of the year and we already know that Valhalla is due out at some point in 2020. However we managed to get a screenshot of the October listing that you can see below.
The listing is in Italian, but it’s really easy to notice the “Data di uscita : 15 ottobre 2020” which translates into “Release date: October 15, 2020.” October has been the subject of many leaks lately. It was recently rumored through a job ad that the PS5 would be launching in October, but Sony officialy said it was a mistake. However, this time, it’s Amazon that made the leak, a very reliable and well known website, indicating that the release date of Assassin’s Creed Valhalla is probably correct.
Assassin’s Creed Valhalla will feature both Scandinavia and England. You will be able to visit the Four Kingdoms of England, which means East Anglia (Easten UK), Mercia (Midlands), Northumbria (Northern England), and Wessex (South England). In addition, the game will begin in a Norwegian settlement. According to an earlier interview, Ismail stated that “The journey starts in Norway and it will eventually lead to England, where again it’s about this idea of settling the people and building this thriving settlement”. If you are not yet satisfied, the legendary prehistoric monument in Wiltshire, Stonehenge, will also be in the game.
However, It looks like the next Assassin’s Creed title will not be as huge as Odyssey, both map and quest wise. In a response to an article about the size of Valhalla, Ubisoft’s head of communications for the Middle East, Malek Teffaha, says the developer has addressed criticisms of the last game’s bloat. “FYI, it won’t be the longest or biggest game in the series. They addressed criticism on this one,” he said, referring to the size of the game. Nonetheless, there is no need to worry, since it seems that the map will actually be pretty big.
[UPDATE 1 – 18/5/2020]
The map of Assassin’s Creed Valhalla is actually bigger than Odyssey’s, according to Ubisoft.
In the past we learned that the next Assassin’s Creed title will not be as huge as Odyssey, both map and quest wise. However, Assassin’s Creed Valhalla producer, Julien Laferriere, revealed in an interview with YouTuber Julien Chieze that the world map in Valhalla is actually bigger than Odyssey’s already massive landmass. In the interview, which was translated on Reddit, Laferriere said that because the game’s map is made up of the country of England as well as parts of Norway its bigger than any other map in the franchise.
Laferriere said, according to the translation,
“I would actually say in terms of range it is probably a bit larger than Assassin’s Creed Odyssey. I do not have the exact figures at this stage, but we have not only created the whole country, which is in this case England, but also to a good part of Norway too. There are other secret worlds, which I can not speak about today, which contributed to the size of the game. It’s not a small game, it is a game which is clearly ambitious, which will offer many many hours of gameplay for the players. I would actually say in terms of range it is probably a bit larger than Assassin’s Creed Odyssey,” said Laferriere in the translated quote. “I do not have the exact figures at this stage, but we have not only created the whole country, which is in this case England, but also to a good part of Norway too. There are other secret worlds, which I can not speak about today, which contributed to the size of the game. It’s not a small game, it is a game which is clearly ambitious, which will offer many many hours of gameplay for the players.”
Ashraf Ismail provided some really interesting information in this developer’s commentary video. “We know that combat at the time was rough and rustic. It was really harsh; our research taught us that Vikings were very versatile fighters. They knew how to use a wide variety of weapons; and managed to dual-wield any kind of weapons they could get their hands on. They even weaponized their shields, which is why you can dual-wield them in Assassin’s Creed Valhalla. There was so much variety in Viking combat, and that’s what we wanted to make available to the player as well. Research also taught us that Vikings had many different battle tactics, and that’s where the raids come from. We wanted to make sure to reflect those raids and let players control them.”
As you can see, the combat will be brutal and blood will be spilled. Eivor will be able to dual-wield almost everything and also use a Shield as a weapon. You can even dual-wield Shields ?!?! Another unique combat feature will be Raids, which are probably large scale battles and attacks on English settlements. Our protagonist will also be equipped with a hidden blade like every Assassin on the franchise.
[UPDATE 1 – 1/6/2020]
As you can see from the cinematic trailer, Eivor is using a conspicuous version of the “hidden” blade, where the blade can be seen on top of the forearm as opposed to the bottom. In the majority of the titles of the franchise, the protagonist is using the hidden blade from the bottom of his forearm. Why is Assassin’s Creed Valhalla uses this different type of hidden blade?
— Assassin's Creed (@assassinscreed) May 27, 2020
According to the developers, they decided to rework the concept of the hidden blade in order to better fit Valhalla’s atmosphere. The narrative director, Darby McDevitt said on Twitter that “It is a deliberate decision. It’s something that Eivor feels very strongly about. When he or she gets a hold of this hidden blade, it occurs to Eivor that it would be much more interesting to let people see this weapon, to be conspicuous about it. Vikings were known as having a sense of honor and it was very important that when you killed somebody, that you let people know that you killed them. Oftentimes, people would not be punished for murder if they had a small justification, like say somebody insulted you. They would not be punished for the murder as long as they admitted to it, as long as they stated openly that ‘Yes, I killed that person because we got into combat.’ And so having the hidden blade visible is actually kind of an extension of that honor. We want this conspicuous aspect of the blade to be reflected in the way that Eivor presents him or herself to the world.”
Following the road that Odyssey engraved, Assassin’s Creed Valhalla will be a fully RPG game. Forget about Altair and Ezio, because Eivor will have many different dialogue options and your choices will change the course of the story. According to Ubisoft, “Advanced RPG mechanics allow you to shape the growth of your character and influence the world around you”.
The Assassin’s Creed
It is stated by the developers that, even though Eivor carries a hidden blade, he is not neccessarily part of the Assassins. Ismail said that Eivor does meet and work with assassins early in the game, but clarified that Eivor doesn’t know much about them. Eivor probably shares same goals with the Assassins, meaning that Eivor’s target are sometimes Templars.
Assassin’s Creed Valhalla will not have any multiplayer. However, as mentioned in the combat section above, there will be Raids. You’ll also be able to build unique mercenary Viking raiders to fight alongside your clan, and you’ll be able to share these marauders with your friends so they can use them in their raids. When your Raiders pillage a village while being controlled by your friends, you will also gain some money which seems fair.
Two trailers have been released, regarding Assassin’s Creed Valhalla. The first one is the World Premiere cinematic on 30/4 and the second is a small gameplay trailer on 7/5. We will embed them in the article in case you want to see them.
The Timeline and the Future
According to Ubisoft’s lead producer, Julien Laferrière, there will be a modern day character like in every Assassin’s Creed. We will control Layla Hassan, a familiar figure from Assassin’s Creed Origins and Odyssey.
Two Danish actors will be hired by Ubisoft, for the protagonist roles in the upcoming Assassin’s Creed. The company decided to hire two different performers to record their voice lines and more. The male version of Eivor will be performed by Magnus Bruun. This guy, best known for playing Cnut on Netflix’s medieval series, The Last Kingdom and is a perfect fit for this role. If you look in his Instagram profile, his description you will read: Danish actor, viking, father, etc. The female version of Eivor will be portrayed by actress Cecilie Stenspil, who is known for her theatre, TV, and movie work.
Assassin’s Creed Valhalla will apparently include a run-in with Beowulf, as part of a bonus story mission which appears to be exclusive to the game’s season pass. The information was confirmed by a previously unseen detail on the listing for Assassin’s Creed Valhalla on the German Ubisoft store, which provides more information about what’s included with the season pass for the upcoming action-RPG. Pick up the Assassin’s Creed Valhalla season pass, confirms the listing, and you’ll gain access to “The Legend of Beowulf” story mission, which will apparently allow players to “discover the cruel truth behind the legend.”
Beowulf is an Old English epic poem consisting of 3,182 alliterative lines. It is one of the most important works of Old English literature. The date of composition is a matter of contention among scholars; the only certain dating pertains to the manuscript, which was produced between 975 and 1025. The anonymous poet is referred to by scholars as the “Beowulf poet”. The story is set in Scandinavia in the 6th century. Beowulf, a hero of the Geats, comes to the aid of Hrothgar, the king of the Danes, whose mead hall in Heorot has been under attack by a monster known as Grendel. After Beowulf slays him, Grendel’s mother attacks the hall and is then also defeated. Victorious, Beowulf goes home to Geatland (Götaland in modern Sweden) and becomes king of the Geats. Fifty years later, Beowulf defeats a dragon, but is mortally wounded in the battle. After his death, his attendants cremate his body and erect a tower on a headland in his memory.
Assassin’s Creed Valhalla soundtrack will be, mainly, composed by Einar Selvik, who created in the past the Viking’s television show soundtrack. This leak, along with the Beowulf Mission / DLC happened on Ubisoft’s German online store. If you look closely, the Collector’s Edition includes “a selected soundtrack of the game with music by renowned composers”. It also mentions Einar Selvik, Jesper Kyd and Sarah Shachner. Jasper and Sarah have already composed several Assassin’s Creed soundtracks, some Hitman music and a Call of Duty theme song. Let’s hope that we will get more information about the game in Ubisoft Forward, an E3-style event in this summer, especially after its creative director apologized for the relatively little we saw from Microsoft’s recent Xbox Series X event. You can listen to an Einar’s Selvik track in the video below.
Player’s Settlement, Progression and Quests
According to a vg247 post, one of the biggest new features in Assassin’s Creed Valhalla is that it will allow players to create their own settlement in England. This homebase can be customised to your liking, and will grow as you progress through the story. Assassin’s Creed creative director, Ashraf Ismail, shared a screenshot of our future settlement in Twitter. This area offers players the opportunity to get to know their people better by talking to them, doing some quests, interacting with merchants and periodically checking on things.
According to the creative director, you’ll be able to take part in some relaxing activities such as fishing at your home, you can even see a fish rack and a lake visible in the photo. You will also be able to speak with your war chief, which is probably a quest giver (like tasks or dailies) or the guy responsible for organizing and expanding your settlement. Finally, our base will be set in England and not in Norway as some older articles suggested. Below, you can take a first glimple of your future settlement.
Here’s your home in England.
— Ashraf Ismail (@AshrafAIsmail) May 12, 2020
[UPDATE 1 – 19/5/2020]
According to creative director, Ashraf Ismail, there will be a few changes regarding character progression in Assassin’s Creed Valhalla.
The two latest titles of the franchise have adopted a more action RPG approach, especially in terms of character customization. Valhalla will continue this tradition but with some minor changes. Talking to Kotaku, Ismail gave us a small idea of the progression system, as well as how new missions will work. He also says that in the next release, there will be no grinding in order to level up, and you will do side quests only if you enjoy them. In the interview, Ismail also gives some hints about the missions that, many times, they can be completed peacefully. So, on top of the changes in Assassin’s Creed Valhalla character progression, you will also be given the chance of a more pacifist approach, by choosing non violent options. You can read a part of the interview below.
“We have a new take on progression in this game. We have more the concept of power, power that is gained through, let’s say, the player gaining skills. He wants to avoid “big progression walls with this game, so that players can explore freely without being held back too much. The idea is we want you to start in the settlement and to go out into the world. In the settlement, you might receive some kind of information about what’s happening out in the world, whether it’s contacts, or people that you’ve known in the past, or new opportunities that have arrived. When you set out into the world, to go after whatever that is, you get embroiled into politics. We give options within that. So sometimes, yes, it means that you can, let’s say, negotiate to resolve something.”
[UPDATE 2 – 28/5/2020]
Assassin’s Creed Valhalla won’t use the old Loot system.
According to an official post on PlayStation Magazine, Ubisoft’s latest title will be abandoning the randomised loot system that was used in the last two games of the franchise. In the interview, the game’s narrative director Darby McDevitt also said that “Every piece of gear is unique in the game and [can be] upgraded extensively so that when you find a piece of gear, you’re excited and you celebrate it, and that can stay with you for quite a long time. It can be viable for quite a long time. So it’s quite a different approach than the previous games took.”
Looks like that the old upgrade system is staying, but the items will not be this randomised mess that it was in the previous games. Along with the fact that the hidden blade will return as an insta-kill weapon, we can say that the developers are doing a great job listening to the community. Assassin’s Creed Valhalla is set to launch on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and PC, sometime during Holiday 2020.
Thanks for reading!