According to creative director, Ashraf Ismail, there will be a few changes regarding character progression in Assassin’s Creed Valhalla.
The two latest titles of the franchise have adopted a more action RPG approach, especially in terms of character customization. Valhalla will continue in this motif but with some minor changes. Talking to Kotaku, Ismail gave us a small idea of the progression system, as well as how new missions will work. He also says that in the next release, there will be no grinding in order to level up, and you will do side quests only if you enjoy them. In the interview, Ismail also gives some hints about the missions that, can be completed peacefully. So, on top of the changes in Assassin’s Creed Valhalla character progression, you will also be given the chance of a more pacifist approach, by choosing non violent options. You can read a part of the interview below.
“We have a new take on progression in this game. We have more the concept of power, power that is gained through, let’s say, the player gaining skills. He wants to avoid big progression walls with this game, so that players can explore freely without being held back too much. The idea is we want you to start in the settlement and to go out into the world. In the settlement, you might receive some kind of information about what’s happening out in the world, whether it’s contacts, or people that you’ve known in the past, or new opportunities that have arrived. When you set out into the world, to go after whatever that is, you get embroiled into politics. We give options within that. So sometimes, yes, it means that you can, let’s say, negotiate to resolve something.”
As we’ve previously reported, Valhalla is ditching the traditional leveling system in favor of a new “power” measurement. Ismail would not say whether the game would have an XP booster DLC, like Odyssey, simply stating that the developers wishes for the players to “earn every single penny that you’re going to pay” for Valhalla. We are talking about Ubisoft so, sadly, microtranscations in Assassin’s Creed Valhalla seem inevitable.