[UPDATE] The Druid class, along with some bonus details, is on its way to the early access release of Baldur’s Gate 3.

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[Original Post – 16/7/2020] After an amazing stream last month, Larian Studios gave us some bonus information regarding Baldur’s Gate 3 combat and stealth.

A new community update contains some extra details about mechanics and changes in the upcoming game. In terms of combat, the new title is way better than Baldur’s Gate 2 and it reminds me of Divinity: Original Sin 2. Battles are, of course, turn-based but in Baldur’s Gate 3 the turns are more D&D style and decisions are not made simultaneously like its predecessor. This was a problem many fans of the franchise had in the past and thankfuly the company finally listened to them.

“That means that based on the results of the initiative roll, you’ll experience a different tactical puzzle in each combat that really mixes everything up but still allows you to react to the ‘cards’ you’re ‘dealt,’ so to speak,” Larian says, clarifying that there aren’t literal cards. “Between the RNG of initiative, and the planning, you should be able to have a fresh experience with every combat while still being able to predict and plan with friends how to combine spells and abilities, and ultimately win the fight.”

However, in multiplayer, you will be able to create combos and interact with your characters simultaneously. The “turn-time” between rounds is also reduced, providing a less boring gameplay and a better flow to the game. Finally there are some new animations that greatly improve the graphics and make Bladur’s Gate 3 run smoother.

“We invested heavily into what drives our animation pipeline, and specifically made tweaks to improve the feel and motion in combat,” Larian says. “The increased brevity and flow is down to many, many changes shaving off microseconds (and sometimes entire seconds). For example, another character’s turn will begin—behind the scenes—as the previous character is ending their animation. Even things as simple as combining move animations with the hit of a melee strike shaves seconds off combat.”

In terms of stealth, you will be able to avoid many fights with a new concealment mechanic. To completely hide from your enemies, you will need patience and in-game time but the environment is also a factor. All enemies are equiped with visibility areas that can be obscured by darkness or skills. However, some important mobs will have the Darkvision, ability that makes their visibility “cone” immune to darkness and manipulation.

“Sneaking is a really useful technique for positioning your party prior to the initiative roll, ensuring you get the first strike,” Larian says. “Using stealth, it’s perfectly viable to sneak into a camp, avoid being seen, and roll crits to victory. With a little thought comes the perfect shove.”

[UPDATE 1 – 5/8/2020] Baldur’s Gate 3 won’t launch in August, but we will have more information soon.

Larian Studios have announced on Twitter that Baldur’s Gate 3 Early Access will be delayed. However we will have much more information about the game on August 18. The tweet reads “Good news and bad news. Baldur’s Gate 3 won’t hit August, but it’s just around the corner. We’ll be announcing the release date, as well as big news on the Panel From Hell alongside Geoff Keighley, Swen Vincke, and the Larian crew. Tune in Aug 18th.” If you are interested, you can view the Panel From Hell livestream (August 18, 10 am PT) on the official Baldur’s Gate 3 website.

[UPDATE 2 – 18/8/2020] The Release Date for Baldur’s Gate 3 is, finally, announced along with some extra details about the upcoming title of the franchise.

According to a Panel from Hell livestream, Larian Studios has revealed the exact day of Baldur’s Gate 3 lauch. The Early Access will be available to PC and Stadia on September 30 if everything goes according to the plan. In addition, a new CGI trailer is available, featuring the starting zone and first layer of the Nine Hells, Avernus. This region also makes its appearance in Dungeons and Dragons board game during the Descent into Avernus “expansion”. The whole concept here is a space ship that casually swaps back and forth into different dimensions and the players must make their escape during that time.

Except the release date, we don’t have much information about Baldur’s Gate 3, however, the developers did give us some bonus details about the scenarios, characters, spells and dialogues. Baldur’s Gate 3 creative director, Swen Vincke, followed up on previous comments about how much bigger the game would be than Divinity: Original Sin II, the studio’s previous game. Below you can find the exact comparison between Baldur’s Gate 3 Early Access and Divinity Original Sin II.

  • Number of combat scenarios: 80 (22 in D:OSII)
  • Lines of dialog: 45,980 (17,600 in D:OSII)
  • Number of characters: 596 (142 in D:OSII)
  • Number of spells/actions: 146 (69 in D:OSII)

Finally, the footage that was released today also shows how the player’s choices will affect the gameplay, the dialogues and the encounters. We will keep the article updated until the Early Access release on September.

[UPDATE 3 – 23/8/2020] Unfortunately, the release date for Baldur’s Gate 3 will have a slight delay.

The Early Access of the game was originally set to launch on September 30 but the release date was postponed to October 6 for Steam, GOG and Stadia. The developers made a tweet, stating that this one week’s delay happened in order to do a “triple check stability” and “triple check localization.”.

“It’s the year 2020! We’re launching an active development build, which means that things can go right, or they can go wrong each time we compile a new one. Live development is different to ‘going gold’ in that you never really have a ‘gold version. Our guiding principle for early access is that it’s fine for there to be smaller bugs or a few things that are lacking polish, but it needs to offer a fun gameplay experience with as few crashes as possible. We’re nearly there but we had a few unexpected delays, and we still have some stability issues we’re sifting through. Because of the days, our translations are also later than expected and we want to ensure localization for the announced Early Access languages is strong enough for our international fans to have a good time.”

“Thankfully, a week’s delay (to October 6th) is all we can expected to need to triple check stability, and triple check localization. We say ‘expect’ because the game still has to pass the ‘World Tester.’ The World Tester is a sort of AI super-gamer that plays through the game at incredible speed, stress testing everything and pushing it to its limits. This super-gamer is currently playing through, and the results are looking good but not perfect yet. We know that if the super-gamer doesn’t break the game, there’s less chance you will. Not that we have any illusions you won’t try! As a result of all the testing that’s been going on, we do now have our PC minimum requirements for day 1, and you can check those on the store pages. Early access is going to launch on October 6th on Stadia, Steam, and GOG. It is. It really is.”

The good news are that we finally have the minimum and recommended PC specs for Baldur’s Gate 3. We will list them below and update the article should another delay happens.

Baldur’s Gate 3 minimum PC requirements
  • CPU: Intel Core i5-4690 / AMD RX 4350
  • RAM: 8GB
  • GPU: Nvidia GeForce GTX 780 / AMD Radeon R9 280X
  • DirectX: 11
  • Storage: 70GB
  • OS: Windows 10 (64-bit)
Baldur’s Gate 3 recommended PC requirements
  • CPU: Intel Core i7-4700K / AMD Ryzen 5 1500X
  • RAM: 16GB
  • GPU: Nvidia GeForce GTX 1060 (6GB) / AMD Radeon RX 580
  • DirectX: 11
  • Storage: 70GB
  • OS: Windows 10 (64-bit)

[UPDATE 4 – 3/10/2020] Larian Studios revealed bonus details about the races and classes of Baldur’s Gate 3 Early Access.

During Early Access, players will be able to create their character with a combination of 16 races and 6 classes. The races include humans, githyanki, elves, drow, half-elf, dwarves, halflings, and tieflings and, of course, all their subraces. Classes include Cleric, Fighter, Ranger, Rogue, Warlock, and Wizard. Keep in mind that every class will have at least two subclasses to choose from.

These early access characters can either play the campaign solo or as a party (up to 4 players). The day one campaign will last approximately 25 hours with huge replayability options. In addition, Baldur’s Gate 3’s character creation features “photorealistic” races where are based on 3D scans of actors and models, and in Early Access, there will be 150 heads to pick from, across the races and subraces.

Below is a list with all playable races and subraces during the Early Access.

  • Human: The most common face to see in Faerûn, humans are known for their tenacity, creativity, and endless capacity for growth. They live fully in the present – making them well suited to the adventuring life – but also plan for the future, striving to leave a lasting legacy.
  • Githyanki: Githyanki are peerless warriors from the Astral Plane, known for their legendary silver blades and red dragon mounts. They seek the total destruction of mind flayers, whose ancient empire enslaved the githyanki for millennia.
  • High Elf: Heirs of the mystical Feywild, high elves value magic in all its forms, and even those who do not study spellcraft can manipulate the Weave.
  • Wood Elf: Wood elves spend their reclusive lives in Faerûn’s forests. Decades of training in archery and camouflage are enhanced by an otherworldly swiftness.
  • Drow – Seldarine Drow: Drow are the result of an ancient schism between the elven deities Corellon Larethian and Lolth. The latters’ treachery drove the drow into the Underdark, where they splintered into warring factions. Seldarine drow can be found seeking allies from all over Faerûn, aiming to settle their conflict with Lolth – and each other – by any means necessary.
  • Lolth-Sworn Drow: Raised by Lolth’s cult in the city of Menzoberranzan, these drow extol the virtues of their corrupt and merciless goddess. Lolth marks her followers with bright red eyes so the Underdark will learn to fear drow on sight.
  • High Half-Elf: A touch of the Feywild remains in half-elves with this bloodline, and even those untrained in magic possess a hint of wild power.
  • Wood Half-Elf: Like their wood elf parent, these half-elves have a quickened stride and eye for stealth. Yet many break away from isolation in Faerûn’s forests to explore the rest of the Realms.
  • Drow Half-Elf: Most half-drow result from liaisons between Seldarine drow and surfacers. While half-drow inherit a few magical gifts, they aren’t usually raised in the Underdark.
  • Dwarf – Gold: Gold dwarves are known for their confidence and keen intuition. The culture of their Deep Kingdom values family, ritual, and fine craftsmanship.
  • Dwarf – Shield: Shield dwarves survived a long fall from grace, surrendering many of their ancient kingdoms in wars with goblins and orcs. These losses have lead to a cynical mindset, yet shield dwarves will endure anything to restore their ancestral homelands.
  • Lightfoot Halfling: Lightfoot halflings are stealthy but social, travelling all over Faeûn to make names for themselves.
  • Strongheart Halfling: Legends say dwarven blood gave stronghearts their hardiness. Resistant to poison and wellsprings of endurance, these halflings easily hold their own.
  • Asmodeus Tiefling: Bound to Nessus, the deepest layer of the Hells, these tieflings inherit the ability to wield fire and darkness from the archdevil Asmodeus’ infernal bloodline.
  • Mephistopheles Tiefling: Descended from the archdevil Mephistopheles, these tieflings are gifted with a particular affinity for arcane magic.
  • Zariel Tiefling: Tieflings from Zariel’s bloodline are empowered with martial strength, and can channel searing flame to punish their enemies.

[UPDATE 5 – 27/2/2021] The Druid class is on its way to the early access release of Baldur’s Gate 3.

We don’t know the exact release date for the class yet, but Larian Studios stated that Druid will soon be accessible to the Early Access players. Druids’ trademark shapeshift spell, Wild Shapes, will now have some brand new forms including a badger, a polar bear, a raven, a cat, a wolf and a big spider. Keep in mind that these spells are still under development and playing the early access build as a Druid will be a different experience to playing as someone else, particularly around the Druid Grove. The class will also include some secondary skills like heating metal or igniting enemies.

According to the company, the new class will arrive as part of Patch 4: Nature’s Power, which also fixes several of the game’s glitches. You can check some of the patch notes below:

We remind you to be really careful with the game’s preorders right now. In addition, Baldur’s Gate 3 will let viewers pick dialogues for streamers.

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